The engine treats files in a certain way based on their file extensions:Ī. Those files load immediately following the 5 official files, according to the order they're listed in the c file.
The exception being any Creation Club content you may have downloaded.
How these load is determined by their file extension. They load early, immediately following the 5 hardcoded official files and any Creation Club content you may have.įiles flagged with ESL are known as 'light plugins' or 'light masters'. Mod managers all know how these work and various modding tools consider these to be the basics of modding.įiles flagged with ESM are commonly referred to as 'masters'. There will be no type flag set on these and they have the. This causes them to load in different ways, and in some cases handle their form IDs different from the old ways.ĮSP files are standard every day mods. Plugins can have 3 different flag types: ESP, ESM, and ESL. Since questions about new plugin types come up all the time, I felt it was best to make sure our source here is accurate. Elminster has spent a considerable amount of time studying how this works and has had a number of community members aid in verifying this information. Beginning with Patch 1.5.3 of Skyrim Special Edition, the game supports a new type of mod file known as a 'light plugin' with the.